If your nostalgic heart races at the chant of “Sieg Zeon!” and the thought of piloting a Zaku sends exhilarating shivers down your spine, the Gundam Card Game has orchestrated a delight tailor-made just for you. Welcome to Zeon’s Rush (ST03), a starter deck promising to elicit the thrill of legendary battles aligned with the lore of Mobile Suit Gundam and Gundam Unicorn. With fewer beam sabers than the original skirmishes but all the strategy and fun intact, it’s a feast for the eyes and mind of any Gundam aficionado.
Zeon’s Rush (ST03) is meticulously crafted to offer an experience that combines strategic deck-building elements with the nostalgia of being back on the front lines of Zeon’s great battles. Presented in two flavors—an appetizing Standard Edition and its more lavish sibling, the Special Edition—each pack is curated to provide everything needed to dive headlong into the universe of Gundam card dueling.
For those preferring simplicity yet impactful play right out of the chute, the Standard Edition is your golden ticket. It serves up a robust 50-card deck that’s practically pulsating with the vibrant energy of Zeon’s storied units. Alongside these cards, ten invaluable Resource Cards sit at the ready to fuel your march toward strategic supremacy. Eight Token Cards are within arm’s reach, prepared for any surprise developments mid-skirmish. Rounding off your massacre accouterments are a sturdy paper damage counter and an instructive rule and playsheet, just in case your first foray into Gundam warfare needs a bit of steering. As a hallmark of grandeur, each deck also includes a bonus pack that unveils a dazzling full-art holographic card—a radiant gem plucked straight from the deck’s lineage itself.
Feeling a tad more grandiose? Enter the Special Edition, the crown jewel betwixt these offerings. It promises not just the thrill of card play but brings the battle board to life with three exclusive Gundam Assemble miniatures. These pieces unmistakably echo the war cries from past skirmishes—featuring Char’s Zaku II, Zaku II (Heat Hawk), and Zaku II (Hyper Bazooka). Picture this: an army in plastic, ready for desktop deployment to elevate your battle narratives beyond mere imagination.
Delving into the heart of Zeon’s Rush (ST03), you’ll discover a deck that exudes the might of Red and Green colors, eloquently embodying the celebrated troopers of Char Aznable’s and Full Frontal’s Zeon forces. Born from the Gundam universe’s depths are several recognizable units and commanders, packing enough punch to send tremors through Earth Federation lines. Bustling within the Commons arena, players will encounter Angelo’s tenacious Geara Zulu, and the stealthy Gaza D (Sleeves), alongside the classic Dra-C. Meanwhile, the regiment’s ground game is fortified with the likes of Zaku I and Zaku II, backed by Gouf units in a bid to recreate battlefield legends.
Heroes and legends such as the world-renowned Char Aznable and the commanding Full Frontal ascend as pilots whose expertise could tip the scales of war. And just because a nod to greatness never hurt, this setup also features iconic figure Ramba Ral in ‘The Blue Giant’ form, reshaping destiny from the command center.
On top of these stand the bases, the grounding elements that tether the whole experience—Rewloola and Falmel ready the troops for epic conquests. Tokens aplenty become the unseen reinforcements and resource supplements, ensuring the deck equips players with more than just a standard fare but an open path toward victory.
While the Legendary Rares remain veiled in mystery, mimicking the tactical subterfuge synonymous with Zeon operations, their eventual revelation promises to up the stakes yet again.
Whether a rookie pilot itching to prove mettle or a seasoned commander seeking to rekindle a timeless engagement, Zeon’s Rush sets the stage for battles grand and small. So, gather your forces, shuffle the deck, and embrace the call of destiny. As always in the realm of Zeon, every move echoes one profound battle cry—Sieg Zeon!